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Scettro isocrono + repeal
https://www.tipo1.it/viewtopic.php?f=18&t=2115
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Autore:  Noldorin [ mar 21 ago 2007, 15:40 ]
Oggetto del messaggio:  Scettro isocrono + repeal

Leggendo le regole del mana cost con X in mezzo dice che il valore di X è annunciato mentre si gioca la magia
Mettiamo che io abbia [card]Repeal[/card] imprintata su [card]Scettro Isocrono[/card]
Pago 2, faccio la copia e la gioco: posso dire che X vale quanto voglio?
Cioè rimbalzare in qualunque caso qualche cosa?
In fondo è solo un annuncio, poi non lo devo pagare, e repeal è legalmente imprintato
grazie

Autore:  Camicia Nera [ mar 21 ago 2007, 15:42 ]
Oggetto del messaggio: 

No X sotto scettro èuguale a 0.

Puoi pagare i costi di potenziamento però.

Autore:  Revert [ mar 21 ago 2007, 15:44 ]
Oggetto del messaggio: 

dal glossario per X

Cita:
If a spell or ability has a cost with an “{X}” in it, the value of X must be announced as part of playing the spell or ability. (See rule 409, “Playing Spells and Activated Abilities.”) While the spell or ability is on the stack, the {X} in its mana cost equals the amount announced as part of playing the spell or ability. If a card in any other zone has {X} in its mana cost, the amount is treated as 0. If you’re playing a spell that has {X} in its mana cost and an effect lets you play it without paying any cost that includes X, the only legal choice for X is 0. This does not apply to effects that only reduce a cost, even if they reduce it to zero. See rule 409, “Playing Spells and Activated Abilities.” If a cost associated with a special action, such as a suspend cost or a morph cost, has an “{X}” in it, the value of X is chosen by the player taking the special action as he or she pays that cost. In triggered abilities, X is defined when the ability resolves. It may be defined by the text of the ability, by a keyword ability of the card, or by the trigger event. See rule 410, “Handling Triggered Abilities.” In other cases, X is defined by the text of a spell or ability. If X isn’t defined, the controller of the spell or ability chooses the value of X. All Xs on an object have the same value.


l'unica scelta legale per la X è uguale a zero, quindi puoi rimbalzare solo a zero.

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