Guardate cosa ho trovato dai cugini americani
(trovate il topic qui:
http://www.themanadrain.com/index.php?topic=32803.0)
L'idea è di fare un combo basato sul belcher che utilizzi:
[card]Street Wraith[/card]
[card]Serum Powder[/card]
[card]Pact of Negation[/card]
[card]Summoner's Pact[/card]
[card]Simian Spirit Guide[/card]
questo porta a togliere i riti, che sono non poca cosa.
Il mazzo è un puro esercizio di stile: è scopo dell'autore creare un combo velocissimo.
Considera persa ogni partita che supera il suo secondo turno (o meglio, l'upkeep del secondo turno).
Protetto dal Patto blu e usando il Patto verde per prendere Tinder Wall o ESG al turno 1, si può attivare Belcher in risposta nell'upkeep del turno 2.
Per giocare il mazzo, occorre mulligare benissimo, quindi ha inserito i Serum Powder.
I Wraith sono dei peschini che costano vite, e considerando game da 1-2 turni, possono venire utili.
Il mazzo non ha side in questa versione, che si può studiare sulla base del solito side per belcher, in questo caso senza Living Wish.
Nel proseguo del topic, ci sono molti report di tornei con le giocate, quindi ci si può rendere conto delle mani iniziali e delle tempistiche di questo mazzo.
Premetto che mantiene o accentua i problemi del belcher, ovvero [card]Null Rod[/card], FoW di primo, Calice a 0 o a 1 e interattività nulla.
Io sono sempre stato appassionato di Belcher nella versione classica, quindi il mazzo mi piace, comunque non è da buttare per tutti la sperimentazione delle carte nuove, che possono comunque essere interessanti.
Buona lettura.
madmanmike25 su TheManaDrain ha scritto:
Ok, I gave my self a little project last weekend. I wanted to build a deck that used the new Pacts and Street Wraith. Clearly to utilize these cards, the deck HAS to be fast. The risk of losing must be offset by increased speed.
Here is an analogy. Have you ever been to Las Vegas? I have been playing at Blackjack tables and every so often something that always suprised me would happen. Some random guy would come up, watch the table, then place $500 (or more) on a single hand of Blackjack. These individuals would either walk away with nothing, or double their money at the drop of a hat. The decklist you are about to see does just that. It will either win or scoop. Those Blackjack players never took insurance, and this deck offers none.
RISKY BUSINESS (AKA 1-Land Belcher)
4 [card]Goblin Charbelcher[/card]
1 [card]Tinker[/card]
1 [card]Time Twister[/card]
1 [card]Ancestral Recall[/card]
1 [card]Demonic Tutor[/card]
1 [card]Memory Jar[/card]
1 [card]Wheel of Fortune[/card]
1 [card]Channel[/card]
4 [card]Chromatic Star[/card]
4 [card]Street Wraith[/card]
4 [card]Serum Powder[/card]
4 [card]Pact of Negation[/card]
5 [card]Moxen[/card]
1 [card]Black Lotus[/card]
1 [card]Mana Crypt[/card]
1 [card]Lotus Petal[/card]
1 [card]Chrome Mox[/card]
1 [card]Lion's Eye Diamond[/card]
1 [card]Sol Ring[/card]
1 [card]Mana Vault[/card]
1 [card]Grim Monolith[/card]
4 [card]Elvish Spirit Guide[/card]
4 [card]Summoner's Pact[/card]
4 [card]Simian Spirit Guide[/card]
3 [card]Tinder Wall[/card]
4 [card]Land Grant[/card]
1 [card]Tropical Island[/card]
This list is not something I just threw together. It has changed so much from my original lists and has gotten faster as well. Again, this is not for someone who actually wants to play a thought out, fun game of Magic. This deck is designed to win on turn 1, or on the upkeep of turn 2. The slowest I have ever won was on the 3rd turn and that was without the Pact spells. It is a pure combo deck, and as such, you have to know how to mulligan properly. And yes, you will get the random losses associated with a combo deck.
You will notice the lack of Yawgmoth's Will. My original build ran 4 Dark Rituals and Will, but it was just too random. Will is only a bomb when it is set up, there were games where casting it only increased my mana by one.
There are only SIX colored spells not including Tinder Wall. That is a huge plus and helps consistency issues. G mana is very easy to get now, so the Wall is almost a non-issue.
Here is my experience with the deck:
The Pact's do not allow you to make use of EtW. In my other builds of Belcher, I had a love/hate relationship with EtW. I frequently found myself able to cast it turn 1, but with a storm count of 1-2 thanks to the Spirit Guides. Plus, you need an attack phase, chances are you will lose by then when playing this deck (if you so choose to).
I tried Tendrils of Agony. And I tried it again. It seemed like it would fit, but it just didn't work for me. It is very difficult to make a storm count of 9 with 7 cards.
Sometimes you have to accept defeat. What do MTG decks do? They win or lose(and in some cases draw). This deck just gets to the point faster. You will have to accept the random losses along with the random wins. This may be difficult for some people to grasp, some of you may already hate this deck/concept. Sometimes you just die due to the Pact's, sometimes a FoW will ruin you. This deck tries to maximize the times when you are on the play, that was my goal (keep that in mind).
The new cards:
Street Wraith: Since I'm trying to win ASAP the loss of life is irrelevant. Having 2 in the opening 7 can cause complications unless you have Lotus and/or a 'bomb'. In this deck the 'bombs' are Belcher, DT, Tinker, Wheel, Twister, Jar, and Recall. Vampiric Tutor seemed like an auto-include, especially with 4 Chromatic Stars. In testing, it only worked sometimes and this deck needs to be as consistent as it can to outweigh the risk.
Serum Powder: It suits the deck in its balls-to-the-wall approach. I wonder why I never tried this in my other builds of Belcher?
Summoner's Pact: Channel just got a whole lot easier to cast. If you already have ESG in hand go get Tinder Wall, it is the exact same increase in mana. This pact has never been dead for me.
Pact of Negation: It's like a FoW without losing a blue card or losing 1 life. Use it when you need to protect a bomb. Yes, you have a chance to lose the game after casting a Draw7. Remember you can always activate Belcher in response during your Upkeep phase since it triggers.
The bad news:
Null Rod>this deck (I wonder how many will quote this?). I know this. I also know that the risk is still worth playing this deck. Decks that run Null Rod AND NOT FoW are at a disadvantage when on the draw. This deck is more worried about a well placed FoW, hence the inclusion of Pact of Negation. Even with Chalice @ 0, you still have ESG,SSG, and Land Grant for mana as well as several 1cc options.
Try this deck out when a buddy says "Let's play some Magic!" and you really don't want to. Not many people you play this against will KNOW how important it is to Mulligan into a FoW against you.
Remember, my goal was to create the fastest deck I could using all 12 of the new cards, keep that in mind. I understand that some of you will hate this since it offers hardly any resilience, and that is okay. No, there isn't any bounce. If you want a real game, go play a Gifts mirror match and see who dares to cast Ancestral Recall first. If you have a need for speed and want to try a Belcher deck hopped up on Mountain Dew and Red Bull, give this a whirl.
Thanks for reading, and good luck, you'll need it.
Mike
Sempre come esercizio, c'è anche una versione
senza terre, che perde un po' di produzione di mana blu (senza Tropicale) ma guadagna nella
certezza di vincere all'attivazione di Belcher (cosa che può far piacere). Ovvio che i problemi contro calice a 0 e Null Rod tendono a farsi ancora più spinosi (è anche vero che tanto non se ne esce quasi comunque, quindi tanto fa...)
eccola qua:
Cita:
4 [card]Simian Spirit Guide[/card]
4 [card]Elvish Spirit Guide[/card]
4 [card]Tinder Wall[/card]
4 [card]Street Wraith[/card]
4 [card]Summoner's Pact[/card]
4 [card]Goblin Charbelcher[/card]
4 [card]Rite of Flame[/card]
4 [card]Serum Powder[/card]
4 [card]Pact of Negation[/card]
4 [card]Chromatic Star[/card]
[card]Sol Ring[/card]
[card]Mox Sapphire[/card]
[card]Mox Ruby[/card]
[card]Mox Pearl[/card]
[card]Mox Emerald[/card]
[card]Mox Jet[/card]
[card]Black Lotus[/card]
[card]Mana Crypt[/card]
[card]Lotus Petal[/card]
[card]Chrome Mox[/card]
[card]Lion's Eye Diamond[/card]
[card]Mana Vault[/card]
[card]Grim Monolith[/card]
[card]Channel[/card]
[card]Tinker[/card]
[card]Timetwister[/card]
[card]Ancestral Recall[/card]
[card]Demonic Tutor[/card]
[card]Memory Jar[/card]
[card]Wheel of Fortune[/card]
Che ne dite?
