Cita:
Weissman
"One way to put it is in volleyball terms: It doesn't matter how many points you give up as long as you only give up fewer than 15. In the same way, the Weissman School will happily give up 19 points of life as long as the final 20th point is denied."
- Robert Hahn
Many, many years ago there was a boy in California who invented "card advantage." He and his friends thought that 20 life was too little, and invented a set of rules allowing them to play longer games and explore a whole new focus in deck design. Where others sought speed, even pure card power, Brian Weissman and his cohorts developed the fortress philosophy, assembling The Deck with the outlook to answer all comers, defend always, and finish at the point that the game had already been lost... by the opponent.
The Weissman deck (affectionately called The Deck) concentrated solely on defense; while most other players divided their resources between both offense and defense, this philosophy chose to concentrate almost exclusively on one side of the game only... effectively doubling their prowess in that regard. The card mix was equal parts selection, speed, and efficiency. While The Deck may have taken a long time to win, it played from the first turns of the game with answers like Red Elemental and Swords to Plowshares. Even its kill cards played blocker while serving in the air: Serra Angel was the Blinding Angel or Morphling of her day, and Mirror Universe played both life gainer and game winner:
For Reference: The Deck (circa 1996) - Brian Weissman
1 Black Lotus
2 Disrupting Scepter
1 Jayemdae Tome
1 Mirror Universe
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Demonic Tutor
1 Amnesia
1 Ancestral Recall
1 Braingeyser
2 Counterspell
4 Mana Drain
1 Timetwister
1 Timewalk
1 Recall
1 Regrowth
2 Red Elemental Blast
4 Disenchant
2 Moat
2 Serra Angel
4 Swords to Plowshares
4 City of Brass
4 Island
1 Library of Alexandria
3 Plains
3 Strip Mine
4 Tundra
2 Volcanic Island
There are numerous descendents to the Weissman legacy. Randy Buehler's Worlds 1998 and 1999 monoblue decks (particularly the latter) are defensive examples, hiding behind walls of card drawing and permission, killing with the essential resource of land itself. The Blinding Angel and Bribery u-w decks of the current Standard environment echo The Deck even more closely. They, too, are u-w defensive decks running mass card advantage, permission, and multi-use creatures for the kill; lists from David Price, Scott McCord, and Alex Shvartsman, among others, are available all over the Internet.
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